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IceD Coffee's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #1 | 4.364 | 4.364 |
Gameplay | #10 | 3.818 | 3.818 |
How much do you enjoy the game overall? | #13 | 3.545 | 3.545 |
Overall | #15 | 3.618 | 3.618 |
How well does the game fit the themes? | #24 | 4.000 | 4.000 |
Audio | #53 | 2.364 | 2.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours (and 10-15 minutes fixing one bug)
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Comments
I'm really impressed with the art style. Very nice for a game made in 3 hours.
Fun and cute game. Good controls and art design. One note: with the ammo and life bar being the same I found myself not bothering to shoot the enemies because touching them did the same thing anyway. Something to think about.
I know, this is third game with this concept of losing health on attack I made. I'll later probably add some better reward, or something for encouraging players to kill enemies. For now, there is only the fact, that enemies have quite low health and the massive amount of healing stations.
I love the pixel art style! It A super well made game in 3h :). One minor issue that I have is that the movement is a bit inconsistent.
Nice game, love the art and the movement. Good job!
This game is cute, this game looks really cool, but I rage quit after dying like 5 times, near lava, when I wanted to dash and I wasnt in lava!
Other than that, you could work on a movement, cause it feels meh and music would be good
But! Its good,. especially for a 3 hours game. I love the characters, I love the art style, and I really like that idea.
Soo good job, its really cute :3
Thanks for the feedback. I know about the lava and have fixed version ready when the jam ends. I'll also work on a movement. Music is probably not gonna be added, cause I'm bad at making it (go play my other games and you'll see, what I mean).