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Toxea's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #6 | 4.143 | 4.143 |
Audio | #12 | 3.571 | 3.571 |
Overall | #13 | 3.657 | 3.657 |
How much do you enjoy the game overall? | #22 | 3.357 | 3.357 |
How well does the game fit the themes? | #24 | 4.000 | 4.000 |
Gameplay | #32 | 3.214 | 3.214 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
I was very confused by the gameplay. You could benefit with a little more explicit instructions on the game page about not being able to make a choice until the timer runs out. Check out my review at https://www.twitch.tv/scalphamission
here we meet again~
Thanks for the review
I agree with the review
90 second was def too much, as a lot of people state, and more info on the site would probably benefit the enjoyment
Love the pixel art and sounds! However, I think the timer should have been shorter to make the game feel more intense, I figured out which leaf was safe long before time was up. Not a big issue though, very enjoyable short game :)
Sounds are nice pixel art cute
Really interesting game
Game looks and sounds very good. The gameplay is pretty good but the objective is a bit confusing at first. Overall very good
At first I didn't know what to do but in the second run I found out. The game has some nice art and it is an interesting idea.
Really interesting puzzle game, I liked it!
At first, I didn't know what to do and thought the game was broken, but after playing it for a while I figured it out.
Good work!
Definitely original approach, I at first didn't realize that I need to wait some time for the game to give me the option. I played 2 times, one where i closed the game before the clock stopped and 2 where i waited this time because I already explored it. If that was a puzzle game with more levels, waiting concept would be a bit hard to implement some people wouldnt stand the waiting time. Amazing music and character design!
Thanks!
I agree with it (time thing), I had a plan to add some sort of interactable chair that could skip waiting, but 3 hours limit...
Interesting puzzle concept! Also, everything seems to be hand-drawn / self-made, which is cool!
I had troubles though getting it to run properly on a 4k TV. A windowed mode might be helpful as a easy fix for that issue.
Will remember it and implement
thanks :3
the graphics and the ideia are very good! but I was wating for more levels and more friendly level design (how the controls work and the hiden information on the wall). Also, sometimes when i interected with the tea, it didnt worked, but in general a fun little game
What do u mean with interactions with tea?
Like what broke, or looked like it didnt work?
And yes info about controls in game are def something to add later.
I didnt had time for it xd, so its on the game page
the interection with tea was the part where you would interect with a drawer to find the tea bag, sometimes, when i interected with it, the tea bag would apear but the end of the game wouldent apear (by the end, I mean the part were you chose the non-toxic leaf)
Well
If you were still interacting with it, then ye (like intentional game desing, to let people finish reading for example)
or do u mean something else?
Cool Graphics and idea! I suggest you to add some information about how to play and about controls!
Well Done!
Yep adding it ingame would be really cool, but I didnt have time, so I just putted it in game description on site