Play Small map, big plans
Small map, big plans's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #12 | 2.460 | 2.750 |
Overall | #13 | 2.460 | 2.750 |
How much do you enjoy the game overall? | #14 | 2.460 | 2.750 |
Visuals | #16 | 2.571 | 2.875 |
How well does the game fit the themes? | #16 | 2.460 | 2.750 |
Gameplay | #17 | 2.348 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
4H46
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Comments
Nice one! first levels were a bit dull but the challenge ramped pretty nice and the overpopulation theme was fully realized :)
I could see this game being converted to a board game
Solid game mechanics. I like tile based puzzle games. This is pretty fun. Like one other game in this jam, I think this would make a really nice board game or online game where players take turns placing stuff for points.
I think the concept is cool and the first 5 levels are very fun. However, the 6th level is mostly impossible: for a population of 320 I need to place 32 houses. The randomisation of the tiles prevented that and only gave me 17 houses out of 51 visible tiles:
Note, that even though my building strategy was flawed (at an optimum I only could have placed 24 houses), what strategy you can actually play heavily depends on the randomisation.
Two additional things I noticed:
Thank you for your feedback !
We haven’t done enough tests to evaluate the limits of our game (probability balance, population increase). But at level 6, we see the problem of overpopulation ^^’. For the functionality of change of appearance, we didn’t have enough time to implement it… And for the music it is unexplained, I configure it in mono.