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Gray Hato

282
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3
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10
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15
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A member registered Sep 07, 2020 · View creator page →

Creator of

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Look forward to seeing more from you, too!

Question answered!

Do we know when we get the results?

We don't have many votes in. If anyone hasn't voted try to get the votes in. Good luck to everyone who entered.

I come back to this game every so often and it never fails to make me laugh. Love it~

This is a fun game. Way to go!

This is like a foosball game where the characters also move on the Y axis together as well.  This kind of adds a different level of strategy, neat!  Thanks for you submission!

Thank you for your kind words and your bug! You're right, it is a bug, I'll update it after the game contest voting ends. Unfortunately, I didn't have time to before the submission deadline.

After the game jam finishes, I'll add keyboard buttons then as well.  Currently, control buttons may work for attacks. Thank you for the feedback.

First time to play a game where destroying stuff meets practicality!  The fireplace sound effects in the back are also quite relaxing as I panic about, haha!  Thanks for letting us play your game. 

Surprisingly, I think this is the first free running platformer I can remember playing where the jump options are only left and right. It makes for a good challenge. Thanks for your submission!

Looks like my comment didn't stick. But this is the most fun game in the jam that I've played by far. One of my friends (not in the jam) also downloaded it and we've got Shell Master over and over.

Did you do the animation? If so, it's probably the most worked on animation in the Game Jam. Very cool. Thanks for your story and game.

This game was super fun. Probably the most fun in the jam. My friend also downloaded it and we were both eventually shell masters.

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Thanks for your entry.  The 3d-esque top down perspective was pretty cool!
Edit: Also bonus points for giant bombs.

Thanks for your submission! The title art is really cute. 

Cabbage Rocketeer wasn't the class i was planning on playing today, but I'm sure glad I did. Thanks for your submission! 

Gotta watch out for those mosquitos, though.  This was a pretty fun submission. You did really well with balancing the need to attack and run. Also dabbing statues.

I particularly like the cop car being your health meter. I like to see unique mechanics or unique takes on mechanics. Thanks for your submission!

Love tile based game, bonus if it's hex-tiles. Very unique game concept. Well done!

This was a unique take on top-down I feel. A good combination between strategic movements, as opposed to the more popular run and gun style. Great job. Thanks for your submission!

You mentioned it was  your first gamejam. You've got a lot of solid platformer mechanics (moving platforms, increasingly hard jumps, hazards, etc in the game. Good job on your submission!

I really like the 3d menu.  Also, the zero friction physics on the ground made it a lot easier to get used to flying the craft quickly. I feel like thats a mechanic a lot of flight games should add in for tutorials to get used to things.  Well done.

I like the idea of having your choose your own adventure be links in the actual story.

A deckbuilder, puzzle, tile game. Never seen this combination. Absolutely love the combo. Most unique game I've seen in the contest so far!  Way to go dude!

A deckbuilder, puzzle, tile game. Never seen this combination. Absolutely love the combo. Most unique game I've seen in the contest so far!  Way to go dude!

Lofi with retro console graphics is a great aesthetic!  For the UI scaling issues, you might be able to fix it (without violating gamejam rules) by going into the Edit Game tab under your dashboard and turning on "Full Screen Button" and "Allow Scroll Tabs."  One of those may help.  If that doesn't, try increasing and decreasing the window size to see if it will force the UI.

Beating up all the children in the world as a game theme. You wouldn't think it works, but here we are and it does! Haha hilarious concept.

Thanks for the compliments and hosting!.

Thanks for your kind words.

Thank you for the compliments and I love your username.

Thank you for playing and thank you for the feedback! Originally it was auto charge. If I do anything with the game in the future, It will most likely go back to auto charge. It felt too passive So I decided I would make the spell charge weaker when you weren't in the right area but didn't have time to implement it in the end as other responsibilities got in the way 

Thanks for the praise. Basically you just need to search for the "1" on the board. I was toying with a few ideas for the numbers but ultimately other jobs and time constraints made me have to go simple.

Cardboard resources for cats' cardboard buildings is adorable.

Thanks for your submission. A stealth game is a nice addition. I don't see too many of them in game jams!

I like spawn points being close to where you died so you can immediately try the puzzle again.

Oh wow that's a lot of time. I was hoping we had around 2 to 3 days haha. Thanks for your comment!

How long is the voting Period? 

I've rated some games and I'd like to get around to rating everyone's games. It's 6am here and I have work tomorrow so it'll be a good day or so for me.


Good luck everyone, I hope you enjoyed 

Puzzle platformer with a bit of active mechanics. Good use of the theme. Well done!

This looks like it could be some kind of cognitive test. Neat!