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Futile's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #4 | 3.909 | 3.909 |
Gameplay | #6 | 3.545 | 3.545 |
How much do you enjoy the game overall? | #6 | 3.545 | 3.545 |
Overall | #6 | 3.491 | 3.491 |
How well does the game fit the themes? | #10 | 3.455 | 3.455 |
Audio | #10 | 3.000 | 3.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 and a half hours
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Comments
This is incredible! I love the use of 3D and 2D assets. Awesome shader as well. What did you make this with? Unity?
Thank you! Yes I made it with Unity.
Nice idea! The graphics and sound effects made it very atmospheric! I managed 3 minutes on my 3rd go. I agree a small reticule would have helped with aiming but it was an interesting challenge without,
Super fun game. It was very polished and had nice post-processing that wasn't over the top. By the way, how did you get this effect? I only managed to survive 3 minutes.
Thanks for playing! Originally I was using an open-source Unity package called QuickDither to achieve a retro post-processing look. It's pretty cool, you should check it out as it has custom colour palettes and it's free. However I couldn't get it to work when I exported to HTML/WebGL. So last minute, I switched over to PSXEffects. Cranked up the resolution factor to pixelate it. And in the post processing settings I set the colour depth to 5. And most importantly, I set the "Darken Darks/Favor Red" setting to 1.75. Which gives it that retro horror atmosphere. Hope that helps :)
I think that'll work because I also use unity. Really helpful so thank you!
Nice1 – i had a bit a hard time without any visual hint where my gun is pointing to. A simple “+” in the middle of the screen would help greatly. Beside of that: had fun :-)
Thanks for playing! I'm glad you had some fun with it. Yeah you're right, a crosshair would help a bit, even I was missing sometimes.
Very fun! I like the gameplay and it fits the theme perfectly!