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Robot Reach's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #23 | 2.749 | 3.286 |
How much do you enjoy the game overall? | #24 | 2.749 | 3.286 |
How well does the game fit the themes? | #28 | 3.108 | 3.714 |
Audio | #29 | 2.510 | 3.000 |
Overall | #33 | 2.725 | 3.257 |
Visuals | #36 | 2.510 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Around 3.5h but then someone had to fix performance bugs for 2.5h
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Comments
Please change that blue floor unless you want to hurt people's eyes! The concept is excellent; at first, I did not get it (the game would have benefitted from an intro level), but once I started to get a grip on the tricky controls, I liked the game. Potential for a good game once if you ever go on to polish it.
Interesting game. Got pretty far after a few playthroughs. Its difficult to tell if you can only get hit once or multiple times. The mechanics worked well and it was unique use of pushing and pulling. Great job
Very funny and cool game I am very impressed with this great level designing.
Good game, i like the
RTXHQ version.This is a really nice game! I like how you implemented the theme!
I had some trouble with the later levels since you could get hit by enemies you didn't see, and sometimes projectiles would glitch past walls, but other than that I think it's well-made! Was fun to explore the level and strategize with the different shapes!