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A jam submission

avoidrView game page

Traverse node-based labyrinths, avoid spooky enemies
Submitted by andy — 18 minutes, 58 seconds before the deadline
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avoidr's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#14.0004.000
How much do you enjoy the game overall?#53.4553.455
Gameplay#53.6363.636
Overall#73.3273.327
Visuals#122.9092.909
How well does the game fit the themes?#172.6362.636

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hours 49 minutes

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Comments

Submitted(+1)

Nice Game i like The music  <3 well done

Submitted(+1)

At first I was a little lost, but didn't take me long to click on a node.  However, it is a very interesting idea and gameplay.  It was nice and chill.  Good game.

Developer

thank you! glad you enjoyed :)

Submitted(+1)

Cool idea and good gameplay from it, my only issue is that I don't know where a node goes until I go there

Developer

yeah, that's kind of by design :D just adds some challenge and at least some insentive to explore and poke around the labyrinth

Submitted
Deleted 1 year ago
Developer

glad you enjoyed it! i wish i had more time (and knowledge) to write a better level generator though lol, the current one is extremely bare-bones

Submitted(+1)

I really like the particle art!

Developer

it's a quick and dirty way to make anything sufficiently  a e s t h e t i c  :D

Submitted(+1)

I love this original ideas, very good entry!

Developer

thankie!

Submitted(+1)

One of most unique gameplays.  Relaxing music :>. I like it, but it would be much better if you make it a puzzle game :>

Developer

glad you liked it, especially the music!!!

Submitted(+1)

Nice idea. I like the simple visuals. Is the bug you know about that sometimes the player, enemy and green dot can spawn on the same spot? Because I had that happen 😅 I like that the levels get more complex as you go.

Developer(+1)

this actually never happened to me lol - i did try to put some safeguards in that prevented this but i guess they had failed :D