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Slime Lasers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #2 | 3.875 | 3.875 |
Overall | #3 | 3.725 | 3.725 |
How well does the game fit the themes? | #4 | 4.375 | 4.375 |
Visuals | #4 | 3.625 | 3.625 |
Gameplay | #4 | 3.750 | 3.750 |
How much do you enjoy the game overall? | #13 | 3.000 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 h 55 min
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Comments
Very fast game! With very good ideas in the gameplay. Corresponds perfectly to the imposed theme!
Great mechanic! I just missed some sound feedback but the idea is very good.
I really enjoyed this! I think the splitting mechanic is cool, but I also find it unintuitive, and I never know how it's going to split. I also love the audio.
Review
Genius mechanics. I have some issues though. There's not really a health indicator, so I don't really know how you die, and I think that the blue layer of slimes should be removed or the track's length should be increased because sometimes it is nearly impossible to get to destroy the blue enemy. Anyways, great game and keep up the great work!
Gameplay 5/5
Visuals 3.5/5(4/5)
Audio 4/5
How much do you enjoy the game overall? 4/5
How well does the game fit the themes? 5/5
thanks for the feedback. The health bar is all the way to the left of the screen. It might not show up if your screen isn't wide enough.
oh ok. I guess my screen just isn't wide enough because I'm on a laptop
Now THAT’s a challenge! great work - enjoyed it!! i love games with fast decisions!