Yep we made the music
Tempust Games
Creator of
Recent community posts
I love this game! It's a very cozy game. Here are a few suggestions though. I think it would be cool if the button text was full black and changed to white when you click. The button hover state is also a little gray. Not an actual issue but just a detail to help tie it together. I would also really prefer if the jump height wasn't tied to the movement speed. Great job with this!
I like the idea! Once I figured out how to recombine it made a lot more sense. I also like the screen warping. The game had some performance issues which hurt my enjoyment. I also think it would be more fun if the player was a bit slower, as it is a little hard to control (maybe they speed up when split?) Nice job overall! I know it's hard to get things done in 3 hours.
I really enjoyed this game! I got a little bored in the beginning before I got the hang of things, but after that it was great. The art, music, and gameplay are all good. I'm a little bitter though after TreeBoss killed me.
Feedback:
- I didn't realize I was getting items at first. Maybe add a summary of the items you get after a battle?
- My characters never got to full health after the first fight. Maybe I just didn't know how, but it would be nice to be able to use the heal ability between rounds.
- There was a lot of text in the beginning that I didn't want to read since I just wanted to play the game. Maybe in the future you could slowly introduce mechanics, mixed with gameplay.
- There is a bug where when you take poison damage your health doesn't update on the left image, but the hover menu on the right has the updated health.
I really enjoyed that! The graphics are simple yet so nice. It controls really nicely too. The title screen music sounds great, but it's a very different mood from level music. Both moods fit the game well though. The level music got a little repetitive after a while, since it's only about 4 measures, so making it longer would be cool.
One thing I would love is an option to turn on a timer. That would add a lot of replayability. Great job overall, especially for 2 weeks!
Hey everyone! I just released my first game, Jungle Jangle. It's a LAN multiplayer game where players gather resources to craft traps and weapons, while the hiders keep away from the seekers. I spent just over a year on the project, spending a lot of time learning networking, and I'm very excited to see it out in the wild.
The game is available on Windows, and it includes an optional server file. It should be up on the Google Play Store in a day or two, and I'll add a link to the page when it does.
Take a look and I hope you enjoy!