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Pocket Resistance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #14 | 2.222 | 2.222 |
How well does the game fit the themes? | #14 | 3.000 | 3.000 |
How much do you enjoy the game overall? | #18 | 2.444 | 2.444 |
Gameplay | #18 | 2.333 | 2.333 |
Overall | #20 | 2.400 | 2.400 |
Visuals | #22 | 2.000 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 Hours 57 Minutes
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Comments
Quite hard, but I have an autoclicker, muahahaha. The UI is a little inconsistent, maybe you could have imported a better font for it.
sorry i ran out of time
no problem! It's only 3 hours, after all.
Its a bit too simple and I wish there was more to it, you also get overwhelmed very quickly with coins so I think it should gradually increase in spawns as time goes on and start of slow. I know you mentioned it below already but the sound effects scared the hell out of me with how loud it is lol.
ok yeah I will definitely think more of balanc in the next jams I do especially since I’m think of doin gym first Ludlum dare
y’all I’m so sorry about the loud sfx I tested the volume on low pc volume without headphones and I understand that most of you gamer play with headphones an high volume
love the music lol, also liked the concept but, as other ppl have mentioned, it was rly hard. good job tho!
oh sorry for the unbalancing ill learn from that
Nice! also the sounds were very loud for me too
that seems to be a common theme sorry
it's all good!
I am sorry I must of tested the sounds on low volume I hope ur ears didn’t break.
I’m sorry the player sprite didn’t render in there is a weird unity rendering error that requires more tweaking to fix than I had time for