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A jam submission

Leap of the MonkView game page

Jump across precarious bamboo poles that require insane accuracy to land on.
Submitted by Camden Martin — 51 minutes, 13 seconds before the deadline
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Leap of the Monk's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#73.7003.700
Visuals#93.2003.200
Overall#132.8802.880
How much do you enjoy the game overall?#182.6002.600
Audio#192.4002.400
Gameplay#212.5002.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2 hours

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Comments

Submitted

Nice game! I like how the poles are generated differently each run. It would be cool to have greater variety in distances between poles. 

Submitted (1 edit)

Well this was a very leapy monk, a pretty nice game to throw together in 2 hours though for sure.  A nice setting especially, very calm and relaxing contrasting with it's difficulty lol.  I managed 10, just barely, but dang can it be hard.  But hey, it is insanely accurate.

Though a few things, it might be worth slowly increasing the distance between the poles the farther you go?  As well the player seems to move quite a lot compared to the thickness of the poles when even just pressing a direction.  Which isn't great when that can make you fall off easily, so might be worth having some sort of acceleration to stop that even slightly.

Overall though, a really interesting take on the theme and a nice follow through on the setting.

Submitted

It's a nice game, and fits the theme especially well since the poles are so hard to get on top of (insane accuracy).

However, one thing I would change though is make the poles wider or closer to each other, so that the player can have a more plausible experience when jumping from one to another. Overall though, it's a decent little experience.