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Stockpile artist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #3 | 3.750 | 3.750 |
How much do you enjoy the game overall? | #3 | 3.125 | 3.125 |
Overall | #4 | 3.075 | 3.075 |
Audio | #5 | 1.875 | 1.875 |
Visuals | #5 | 3.375 | 3.375 |
Gameplay | #5 | 3.250 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
Fun idea, cute sprites and even some sound effects.
I feel like when you find the perfect settings for scoring 3 you can just use it indefinitely. Although good thing that there are those flying crates that kinda prevent that from happening.
Yes, I agree with you: the gameplay misses a mechanism to force the player to regullarly find new angles.
Really fun game with a fun concept , the only criticisms I have are : the only sound effect gets repetitive over time and the fact that the angles never changes after throwing causes the game to become a bit boring and just results in you pressing space over and over again after every through.
TLDR : Love the game , could be improved with a bit of polish and tweaking the throwing mechanics.
I completely agree with you about the fixed angles. That's why I added the flying enemies, but it's still not enough.
I though of having different throwing platforms and constrained objectives, but I could not find a proper level design...