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Stockpile Management's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #9 | 1.461 | 1.600 |
How much do you enjoy the game overall? | #12 | 2.191 | 2.400 |
How well does the game fit the themes? | #12 | 2.373 | 2.600 |
Gameplay | #12 | 2.373 | 2.600 |
Overall | #13 | 2.008 | 2.200 |
Visuals | #15 | 1.643 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2:57:03
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Comments
I usually love this kind of games, but this one is a bit rough:)
Of course it would be better with visual effects and graphics, but you could already improve it with some simple changes
Hope you continue and have fun creating a nice game of the realm!
Thank you for playing and the feedback!
I didn't add directly next to it because there is not enough space. Though I'm not sure why it didn't occur to me to use tool tips for it. So I'll keep it in mind for next time!
Button sizing slipped but I'll try to remember for future projects.
I had thought about whether or not it should be a mental calculation game but figured I'd have no time.
I really love the concept, but the gameplay loop isn't very fun. The lack of visual feedback leaves me feeling bored after just a few turns, and it just becomes a game of clicking pluses and minuses and then clicking "next day".
Tldr : It needs to have a more visual component , but I am absolutely in love with the concept.
Thank you for playing and the feedback!
I'll prioritise trying to use visual effects to make things more interesting next time then, as I need to learn how to use Godot's particle creator more time efficiently.