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Ghosts Fights's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #9 | 3.125 | 3.125 |
Gameplay | #24 | 2.250 | 2.250 |
Audio | #24 | 1.250 | 1.250 |
Overall | #26 | 2.225 | 2.225 |
How well does the game fit the themes? | #28 | 2.375 | 2.375 |
How much do you enjoy the game overall? | #28 | 2.125 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
Nice art work, some sfx would be good.
I love the Kenney visuals, always a good style to pick! However, I think that using the sword is a bit unintuitive and unfair, because it's really difficult to use without getting hit. the run animation for the enemies is funny, and the game is good for 3 hours!
The visuals look great, but I think the ghosts should move with indicators; they are pretty hard to read, and some music/sfx would be nice, but overall, Good Job! :)
Visuals are great. I think ghosts have way too much health. At first I started to think that they are invincible, and later it just forces you to hit z as fast as you can.
I like the game but the sword should be way longer and the ghosts should give an indication of when they are going to move.
Nice game would you like to check my game and give feedback as I updated it recently