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A jam submission

Animals. Protect.View game page

Game made for Trijam #223 in 3 hours. Protect your animals from enemies that are coming from the forest.
Submitted by Ivan Reshetnikov (@IvanResetikov) — 2 days, 14 hours before the deadline
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Animals. Protect.'s itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#33.6003.600
How much do you enjoy the game overall?#33.8003.800
Overall#102.9202.920
Audio#122.4002.400
Visuals#162.4002.400
How well does the game fit the themes?#192.4002.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
Exactly 2 hours and 58 Seconds to create all assets, color palette, sounds, scripts etc..

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Comments

Submitted

I liked the minimalism used for the characters (my interpretation was pink for pigs, black for cows, white for sheep, orange for foxes). The lighting effects made it feel like a herder trying to protect his animals during the night by a campfire.

Being able to perform friendly fire on your own animals added a bit of a challenge to the game, as you had to be more mindful when shooting. However, being placed in the centre of your animals at the start does seem slightly unfair as a mis-click will likely incur a friendly fire penalty.

It felt strange that the enemies were drawn to attacking the player, as being attacked didn't appear to have an immediate drawback. As the point is to protect the animals, drawing aggro felt useful. Sometimes, the player model will get sent to a random part of the screen when attacked enough times. I'm not sure if this is intentional or not.

The game crashes when the last animal is killed. Other than that, the game feels fairly well polished given the time constraints.

A minimalistic game about protecting your animals.

P.s. My final score was 48.

Submitted

For some reason the charecter cant walk, and in some cases it gets blocked with the enemy pushing it infinitly.
Other than that i like the colors, shadow, and feel of the game. Best of luck in your future games ;)