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A Medic in Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #8 | 3.889 | 3.889 |
Gameplay | #12 | 3.333 | 3.333 |
Overall | #15 | 3.089 | 3.089 |
Visuals | #16 | 3.111 | 3.111 |
Audio | #17 | 2.333 | 2.333 |
How much do you enjoy the game overall? | #18 | 2.778 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours for me and 1.5 hours for my friend
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Comments
Great concept for the theme! Great potential too! I have struggle with the controls, with improvements it would be very good!
I like the idea that first you play as soldier and then you play as the medic while the soldier repeats your moves. Really cool game!
I like it! Though I really found the controls hard to wrap my head around. Maybe up and down arrows instead of toggling with Z?
Thanks for playing!
As for the up and down arrows, it's actually a great idea! I just kept VVVVVV controls in mind and haven't thought of a better solution. Good point.
the game is hard overall, and with the questionable controls becomes even harder, but is still fine
Thanks for playing!
Just in case: were you playing on a computer? Because the keys I used are PICO-8 defaults, while the mobile controls were configured by myself and I, well, am not too proud of them.
i did play on a computer, what i meant by movement is that it is hard to catch the soldier as a medic, when the substitute for jump is gravity reversing
Oh, ok! Got it.
Awesome game!
Thanks for playing!