Play game
An Accountant's Mind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How much do you enjoy the game overall? | #27 | 2.025 | 2.375 |
Gameplay | #28 | 2.025 | 2.375 |
Visuals | #31 | 1.919 | 2.250 |
Overall | #32 | 1.556 | 1.825 |
How well does the game fit the themes? | #34 | 0.959 | 1.125 |
Audio | #35 | 0.853 | 1.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
30 hours
Leave a comment
Log in with itch.io to leave a comment.
Comments
ok, really really stylisch gameplay, in theory. i think you should ad a text next to the + Buttons, for example something like "jump" "change direction" "run" to even let the player understand how the controls are working. i nearly quit the game before even understanding how it worked. in the end i managed to get through the first level, with a little bit of luck and 5 red rubis to jump over both obstacles.
i think if you add music, sound effects and maybe a tutorial this could be a unique game.
maybe i miss something because i did`nt finish it, but how is this matching the "underneath us" topic?
But still, well done!
I like "programmer-puzzle"-style games, but this really didn't seem to fit the theme. Also, since the "program-area" is so small, it makes more sense to add controls during the level instead of planning them ahead, which leads to this essentially just being a game with weird controls (instead of it making use of the unique gameplay feature).
I like the idea, though I don't really understand how it works. The game also doesn't really fit the theme, or have any audio, which is a little underwhelming for such a long dev time.
I don't see how it fits the theme at all. It also felt a little tedious after a while and for the 30 hour dev time I would have expected some more audio. I like the idea though and it seems quite original to me :)