On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

WORMView game page

A game about chasing and avoiding a sandworm.
Submitted by P.W.PLAYS — 13 hours, 18 minutes before the deadline
Add to collection

Play game

WORM's itch.io page

Results

CriteriaRankScore*Raw Score
How much do you enjoy the game overall?#53.4114.000
How well does the game fit the themes?#64.1574.875
Gameplay#93.4114.000
Overall#93.3473.925
Audio#132.8783.375
Visuals#192.8783.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
Under 3 Hours

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

the idea is just perfect , if they gave you extra 3 hours this game will close the trijam #260 without the need to see the votes. 
the thing is its super easy,
the worms dash is an advantage for the player not the worm , 
i love it

Developer(+1)

Thanks, I appreciate the positive review!

Submitted

My best is 2590, I think a good thing to add would be some more variety in patterns and an increasing difficulty.

Developer

I agree. The worm does slowly get faster at attacking, but it might not be noticeable or fast enough.

Submitted

That's a cool idea. I enjoyed running away from the worm. And the worm's mouth is pretty cool too. XD

Developer

Glad you had fun.

Submitted

This is awesome, how creative!!

Developer (1 edit)

Thanks! I had the new Dune movie on my mind and this was a great excuse to use a sandworm.

Submitted(+1)

This is my favourite game submitted. 

Fun, addictive and unique mechanic with satisfying audio and visual feedback.

Great job, especially for 3 hours. I do wish this was played in the browser tho! 

Developer(+1)

Thanks! I agree with you about the browser, I just don't know how to get it working properly yet.

Submitted

Neat and fun! It feels quite polished and complete :) Might be the best one so far!

Developer

I had a lot of time to polish. Thanks for the comment.