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Astero-speed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #13 | 3.689 | 3.889 |
Visuals | #16 | 3.057 | 3.222 |
How would you rate the game considering all other categories + development time? | #18 | 2.741 | 2.889 |
Gameplay | #19 | 2.424 | 2.556 |
Audio | #21 | 1.370 | 1.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3h
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Comments
i really like the parallax background . over all very nice
Feels great to play! You should maybe add more of a game loop. I didn't feel like I had a goal, but I get the stress of the time constraint.
Also, if you want to develop another game like this one, you should give each star a z-level and make the parallax based on that level. It will make the whole game feel more 3d and responsive. Great game, you should be proud of yourself!
Pretty neat idea- very satisfying parallax scrolling! I do wish there was maybe more strategy to it, or maybe some indication to what the "enemy" is. The physics were funny, too, lol. Good job!
The controls are really floaty but I think that's on purpose because space? The distance bar on the right is a great addition, as is not insta-dying when you hit an asteroid!