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A jam submission

Trijam #266View game page

Submitted by HorizonShadow — 10 hours, 5 minutes before the deadline
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Trijam #266's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#153.3814.000
Audio#192.5353.000
How would you rate the game considering all other categories + development time?#232.8743.400
Gameplay#232.7043.200
Overall#232.7383.240
Visuals#252.1972.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hours

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Comments

Submitted

Nice game! I do wish the timer were longer because it was a little too easy to get to the point where it doesn’t feel like I could get much higher since I’m jumping as soon as I land, but for a nice showcase of a simple mechanic this is really solid. Although the row with 4 platforms does hurt my brain a bit!

Developer (1 edit) (+1)

This is my first submission to a Trijam. This game was made using dragonruby. You can check out the source code here: joshleblanc/trijam-266 (github.com) (sprites & sound omitted from the repo).

Sprites are from Kenney: Shape Characters · Kenney

Sounds are also from Kenny: Impact Sounds · Kenney

Music is from ineedmusic.co: Lo-Fi Music Pack – Ineedmusic.co

This project leveraged drecs, a simple ECS system for dragonruby: joshleblanc/drecs (github.com)

Submitted

I can’t test it on my x64 at the moment but after loading on my ARM it’s got a lot of system lag despite the 7mb size.