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A jam submission

A Joyous CollectionView game page

Gaining joy was never so easy
Submitted by SteveD — 2 days, 12 hours before the deadline
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A Joyous Collection's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#24.2864.286
Gameplay#33.8573.857
How do you rate the game overall (you can consider fun, dev time, etc.)?#43.8573.857
Audio#103.1433.143
Visuals#163.0003.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
solo dev, 3 hours

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Comments

Submitted(+1)

I think to place differently shaped toys with different rates of joy in a limited area, and have to discard them strategically is a really good mechanic. The idea of toys giving more joy when they are new and giving less joy over time is also a pretty nice unique concept. I think you did a great job on this game and I really enjoyed it!

(+1)

Overall was fun, controls were a little clunky but for three hours not bad, especially considering the concept you went for was probably harder to execute than a basic shooter game

Submitted(+1)

Cool idea with them getting less joyful as you grow up, it's a great concept in such a short amount of time.

Submitted(+1)

interesting ;)

Submitted (1 edit) (+2)

Interesting game play. Good job