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The Shroomcave's Trial's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #7 | 3.320 | 4.200 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #9 | 3.320 | 4.200 |
Visuals | #10 | 3.637 | 4.600 |
Audio | #11 | 3.320 | 4.200 |
How well does the game fit the themes? | #18 | 3.004 | 3.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
9 hours
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Comments
Really good game. Loved the visuals, sound/music, and atmosphere. the puzzle was not too hard to understand nor was it too easy. I hope I can make a game like this in 9 hours in the future.
(btw did you create the music and sound or find it somewhere? If you found it can you tell me where and if you made it yourself I would love to learn so where should I start? I am a student that just started learning game dev.)
Thank you very much! Glad the puzzles were challenging enough. I made both the music and SFX myself in FL Studio + Audacity. There is a free trial of the program if you would want to try it, there are loads of youtube tutorials.
Aesthetically really beautiful! Also great atmosphere created by the music/sound effects and lighting.
Very impressive considering it was made in such a short time and just by you alone. Congrats :)
Thanks! Let's just say that I'm glad you can submit even if you weren't able to keep it to 3 hours. How did the puzzle solving go? Did you get it immediately or did you have to do some thinking?
The puzzle solving wasn't too hard but still engaging enough. Didn't realise there was a door I had to go after completing the puzzle lol so I wandered a bit
same i had to do that as well