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The Great Unknown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #9 | 3.341 | 3.571 |
How well does the game fit the themes? | #10 | 3.608 | 3.857 |
Visuals | #16 | 3.074 | 3.286 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #27 | 2.405 | 2.571 |
Gameplay | #31 | 1.737 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
The atmosphere of the game was perfect, but I think something to pursue the player from the beginning would help more with this immersion, otherwise, only praise, especially in the sounds that play out of nowhere (it reminded me of the cave sounds in Minecraft)
Must admit I couldn't find the key :((
The atmosphere was just right (loved the pixelated style) but have to agree with the other commenter that you end up relying too much on the minimap.
Having a smaller labrynth with a map that gets revealed as you explore would improve the experience. Maybe the minimap starts disappearing after a while so you have to be quick to not get lost.
I ran all the way to way for this? 'It's unknown' Aww man. I mean, the sound and atmosphere is good, but otherwise I am playing the game only looking at the map the entire time. Maybe put something intersting along the to spice things up!