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Flamingo-pop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #13 | 3.400 | 3.400 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #16 | 3.200 | 3.200 |
Visuals | #20 | 2.800 | 2.800 |
Audio | #21 | 2.700 | 2.700 |
How well does the game fit the themes? | #24 | 3.300 | 3.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
6 hours 45 minutes
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Comments
For a first game you did great :)
Hey, it remembers me the DOS game "Joust"... But with Flamingos and ballons hehe. Funny game and great work!
this was also inspired by Joust
That was fun jumping around to pop all the balloons, great job on your first programming attempt! keep up the great work!
I wasn't very good at flying and avoiding dragons, but it was enjoyable trying to blow up the balloons. Flamingo is nicely animated :)
Very addicting, good job on your first programming attempt!
woow, I loved that, I remindered me the old baloon fight game for the NES <3
This was fun! I loves the animations and designs. Simple yet effective. The monsters were great a challenge to the game and I absolutely love that killing the enemies give you points as well as the balloons! Very well though out. I'm not sure if this mechanic was already in there, but if at a certain point amount/enemies defeated you got a 1UP! Overall very well done for under 7 hours!