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SAW-DOS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #5 | 4.167 | 4.167 |
How well does the game fit the themes? | #6 | 3.833 | 3.833 |
Visuals | #13 | 3.000 | 3.000 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #14 | 2.667 | 2.667 |
Gameplay | #15 | 2.333 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Excluding "thinking time", project compilation, itch submission etc., around 7 hours.
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Comments
Imagination really is the best graphics engine! Your game is odd, just like smiling after sacrificing your head, but I mean that in the best sense. Great atmosphere, I had fun optimizing my own disassembly!
Nice mood, feels disturbing to sacrifice limbs and everything without knowing why or how.
This game made me feel strange. You really should explore this feeling in other games, especially in text-based games.
I sacrificed my whole left side! It gave me a good reputation, and that's all that matters :)
Bravo pour cet hommage aux jeux bien retro. I can well believe it took longer than expected!