A really cool game with endless items :D
The drawings are really fun, the sound design very clean, and overall the game is really well polished!
I played it for a while, and I'll be back for sure!
Bravo :)
Thank you very much !
It's true that the game requires a lot of concentration. It's hard to pay too much attention to the UI, although I think it can become a skill that you acquire as you go along. If you don't pay attention to the hourglass, you can attack a boss when he becomes invulnerable again and take damage. So we'll have to pay close attention to the hourglass in future. In any case, I hope that players will integrate this difficulty with this philosophy. If not, maybe I could add some sound indicators to complete the UI :)
Anyway, thanks for playing and commenting :D
Thank you very much for your comment :)
I'm glad you liked the game^^ And honestly, I think my favorite is also the joker, whether it's the design, the moveset, the sound-design or the music :D
As for the little dotted line, there's a small one when you're playing with the joystick (it's more of an arrow than a real line running through the whole arena).
I didn't think it was necessary with the mouse. But for the sake of accessibility, I've just added the option in the settings to activate an aiming assist when playing with the mouse :D (The settings menu is getting a bit crowded as I keep adding options xD).
Merci d'avoir essayé le jeu :D
Effectivement, battre les cinq boss n'est pas une tâche facile au début ! Mais je suis content que le jeu donne envie de s'acharner :)
Je viens de faire une petite mise à jour en réaction à ton commentaire. Après avoir essayé de changer la couleur de l'item cœur, je n'étais pas très satisfait. Perso j'aime bien le cœur en blanc, mais je peux comprendre que ce ne soit pas le cas pour tous le monde. Alors bon, mon choix fut de ne faire aucun choix : il est désormais possible, dans le menu des paramètres, de décider à quoi ressemblera cet item parmi 14 choix d'apparences différents !
Donc merci pour ton retour^^
First of all, the game is really, really, really beautiful!
And the gameplay is very interesting. I have to admit that it took me a while to get used to the controls. But you get the hang of it!
And maybe it's just a detail, but the end screen blew me away! That exhausted face and gasping breath had an incredible effect on me!
As for the difficulty, I have to admit that I defeated the final boss (the one in the middle) in an inglorious way (I stood in front of him and threw and recalled all my scissors, frantically and without trying to avoid his attacks. In short, like a brute. Having all the scissors, this strategy worked :D)
Anyway, well done for a great game!
Wow! The game is so cool!
First of all, I'm a fan of the visuals! The atmosphere works perfectly and the actual bosses are very coherent with the circus universe. And the spinning top idea is absolutely fabulous and very well executed!
Well, so far I haven't managed to beat the magician, and I've only beaten the first part of the clown, but I'll definitely give it another go!
Maybe, though, I'd have liked to regain a bit of life before the second part of the clown. But maybe you want a very difficult game. The game is interesting enough for me to want to work a little harder to beat these bosses!
Great game!
The game mechanics are simple and can evolve a lot. I can't wait to see what you're going to add, and I can't wait to beat the sun!
And the drawings are really funny :D
Curiously, Uranus has been the most difficult planet for me. When it shoots in all 8 directions, it's hard not to get hit. But, at the same time, it's a great planet for learning to slow down and speed up.
In short, well done :)
Aesthetically, this game is a little gem! And on top of that, it was made in just two days—hats off to you!
One small remark: I wish I didn’t have to start over from the first boss each time I lose, since the previous fight doesn’t impact the next one. I still haven’t managed to beat both bosses together.
That said, congratulations to you for such a beautiful and fun game!
Oh, I'm glad you enjoyed the game! And your feedback on getting to grips with the controls makes me very happy indeed.
And if you'd like to see an expert play this game, I'm streaming regularly on Twitch right now, so I'd probably do a few games (though, without an online translator, I'm really bad at English xD). And if not, I'll probably make a gameplay video and post it in the comments or on the game page.
Thanks for commenting :)
Between the various Christmas meals, I didn't find much time to play. So I'm finally playing! It's not an easy game, and it took me a while to accept that I had to take my time and be careful not to hit any obstacles! And then, well, some houses will have lots of gifts and others none xD
Bravo again, it's a great gameplay!
My best score is very indicative of the violence that night :D
Between two Christmas dinners, I can finally come and play your game :D
I'm so glad you're taking part in the Trijam!
My best score is 119 :) there really is a time when kids will do anything to get their presents! Unfortunately, I didn't manage to destroy Christmas...
In any case, it's really cool for a first game, and especially in such a short time! Well done to you!
Oh, I'm so glad you're trying out your new keyboard with a game in which I'm so proud of the keyboard inside!
And thanks for your nice comment :D
At first I was all confused too. I never thought I'd have to look at my keyboard so much to play successfully. I have to say that not all the keys are there for AZERTY/QWERTY compatibility reasons.
As a groundhog appears every second, I think the best possible score is 60. Personally, I managed to get as high as 52 :)
Thanks again!