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A jam submission

two-faceView game page

short puzzler
Submitted by shminge — 2 days, 1 hour before the deadline
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two-face's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#24.1674.167
How do you rate the game overall (you can consider fun, dev time, etc.)?#44.1674.167
Visuals#63.8333.833
Audio#93.0003.000
How well does the game fit the themes?#103.8333.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
10 hours (whoops)

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Comments

Submitted

I didn't expect this much fun from this game, but i have to admit that it's being tricky makes it fun and it's really good to learn trial after trial

Submitted

I love sokoban, and it's rare that I admit defeat, but I can't get past level 6 on this one!

It took me a while to get to grips with all the mechanics, but once I've mastered them, it's a real treat! The puzzles are very interesting and challenging. Well done!

Developer

Level 6 is tricky, it requires thinking a bit outside the box. Let's just say that boxes aren't unique in their ability to be pushed...

Submitted

Oh yes! Even with this info it took me a good 5 or 10 minutes to solve it! And I managed to finish the following levels (and wonder about those two mysterious final blocks...)

In short, it was quite a challenge!