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two-face's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #2 | 4.167 | 4.167 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #4 | 4.167 | 4.167 |
Visuals | #6 | 3.833 | 3.833 |
Audio | #9 | 3.000 | 3.000 |
How well does the game fit the themes? | #10 | 3.833 | 3.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
10 hours (whoops)
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Comments
I didn't expect this much fun from this game, but i have to admit that it's being tricky makes it fun and it's really good to learn trial after trial
I love sokoban, and it's rare that I admit defeat, but I can't get past level 6 on this one!
It took me a while to get to grips with all the mechanics, but once I've mastered them, it's a real treat! The puzzles are very interesting and challenging. Well done!
Level 6 is tricky, it requires thinking a bit outside the box. Let's just say that boxes aren't unique in their ability to be pushed...
Oh yes! Even with this info it took me a good 5 or 10 minutes to solve it! And I managed to finish the following levels (and wonder about those two mysterious final blocks...)
In short, it was quite a challenge!