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Bathroom Bop!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #2 | 4.163 | 4.333 |
Visuals | #3 | 3.843 | 4.000 |
Gameplay | #4 | 3.683 | 3.833 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #5 | 3.523 | 3.667 |
How well does the game fit the themes? | #7 | 3.523 | 3.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
I really liked the rather minimalist 3D art and the rather soothing atmosphere of this game. Perhaps some objects really do disappear too quickly after a while, but that's just a detail to be rebalanced. Well done for this game :D
Thank you! Yeah i didnt have any time to do balancing, 3d modelling is harder than it seems and took more time than anticipated hahah
Very intuitive game. The timer with the overflowing water is a creative touch. Very calm and relaxing
Thank you!!
Reading the controls/description I was hesitant about the controls, but when I saw that you'd placed the holes in the same layout as the buttons it was an instant visual indicator of what I needed to press and when! I liked the art style, music and sfx.
The one issue I had was on the topic of difficulty - some of the items disappeared too fast to react to, or in some cases just as my hammer was about to hit them.
Thank you! I spent a lot of time in the design process trying to think how to make the controls, so I'm glad it became as intuitive as I had hoped! And yeah had no time for balancing the difficulty meter...
I feel you on the balancing, my play testing for Trijam has so far always only been for “Does the game break? No? Ship it!”