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A jam submission

DownhillView game page

Cheese, but on the downhill, as a rock
Submitted by Oddious, Slothcreep Games (Jezefelto) — 11 hours, 37 minutes before the deadline
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Downhill's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#43.2503.250
How do you rate the game overall (you can consider fun, dev time, etc.)?#103.1253.125
Gameplay#113.0003.000
Visuals#123.3753.375
How well does the game fit the themes?#162.8752.875

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
le 3 hours

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Comments

Submitted

i spent a good 20-ish minutes trying to get 300 meters, and i still cant make it past 270 lol. this game is highkey super addictive, and i like the simplistic graphics. i will get 300 meters tho, mark my words.

Developer

Next time I’ll have a global high score board ready, i’m sure to see your name up there someday :)

Submitted

I like the concept of the size of the rock as its game lives. The visual style is interesting. It's a little too fast for me, but I know some people like that frenetic style.

Excellent submission.

Developer(+1)

I would have loved to tune this some more, but I wasn’t fast enough to make it feel good yet, thank you for playing!

Developer

I would have loved to tune this some more, but I wasn’t fast enough to make it feel good yet, thank you for playing!

Submitted(+1)

Cool idea. The dev graphics work great and look nice too. If im honest it moved a bit fast for my skill level lol

Developer

Yup, speed was a thing that remained overlooked until the very end. I should have made it scale off of size, so there’d be a feedback system to keep the gameplay more controllable. Thank you for playing, tho :)