Play game
Burn It All To Heck's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #3 | 4.333 | 4.333 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #3 | 4.000 | 4.000 |
How well does the game fit the themes? | #11 | 3.667 | 3.667 |
Visuals | #11 | 3.333 | 3.333 |
Audio | #13 | 3.000 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I liked detail of fire status effect on trees, that was my main strategy to beat the game. It was fun experience for plot twist at the beginning. Something with enemy speed felt off, like it was hard to run away but as soon I got the overhand and clumped them together they couldn't keep up. Game felt too short, it could easily be spawning new enemies for some time instead of finite count.
- Feels bad for burning all these trees ;), but overall nice work, the gameplay with health and amo refill is pretty consistent, and the flamethrower is simple but satisfying!
How long was your dev time?
2 hours 55 minutes
Leave a comment
Log in with itch.io to leave a comment.
Comments
My best time: 36.77! I was happy to do such a good time, then I was ashamed to have burned them! Oops!
Bravo for this game!
You've already gotten a better time than I got on my own game XD