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Coffee Break's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1 | 3.700 | 3.700 |
Visuals | #3 | 3.700 | 3.700 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #4 | 3.200 | 3.200 |
How well does the game fit the themes? | #5 | 3.200 | 3.200 |
Gameplay | #8 | 3.000 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Longest time - 3 hours (art, sfx, game design, programming)
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Comments
Funny idea, reminds me of similar mobile games. The models were nice, and I liked the 'powerups' you could click. I had a problem on one which I couldn't find the smallest blue (they all looked the same size to me). Sound design was pretty good.
My friend complained about the same task. I heard if someone tells you something it could or doesn’t have to be true. But if people repeatedly come up with the same thing - it’s something! Thanks :)
Here’s a hint
That's sneaky, I'll see if I can find it when playing again!
Thanks for the tip, I beat it in 54 seconds this time. It does get a fair bit harder towards the end.
This is pretty funny, also finding the odd coffee out reminds me of Find Mii from Wii Play. Also maybe it was just me but the red cubes looked orange. Nice job :D
Ty. I haven’t played the Wii Play game