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Ship Break's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #3 | 3.667 | 3.667 |
Visuals | #5 | 3.333 | 3.333 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #5 | 3.333 | 3.333 |
How well does the game fit the themes? | #6 | 3.111 | 3.111 |
Gameplay | #8 | 3.000 | 3.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
The sound effects are something else, they left me with a smile on my face while playing.
The idea of the game is good, but perhaps too ambitious for the deadline.
absolute cinema!
just needs a "sound effect" when the ship explodes!
Nicely done in 3 hours! Player has a lot of things to do. Voice acting was perfect :D I freaked out when went to the big machine and the blue thing popped up, it looked some spooky character <u<!
The sound effects are just amazing ahahah, the gameplay tho it's a bit repetitive...but for a 3 hours game it's a good game!
The "music" on the menu screen is brilliant :D