Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

CUTView game page

bomb defuse
Submitted by Summer Books Philosophy — 36 seconds before the deadline
Add to collection

Play game

CUT's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#14.2504.250
How do you rate the game overall (you can consider fun, dev time, etc.)?#14.1254.125
Audio#24.0004.000
Visuals#44.1254.125
How well does the game fit the themes?#83.5003.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
team of 4 people , 5 hours

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

YEAH BOMB GAMES

I had a... BLAST

https://www.twitch.tv/videos/2384078429?t=01h49m45s

Submitted(+1)

Absolutely loved this. Great art, satisfying mechanic, and just felt super smooth and polished. All of you did an amazing job!

(+1)

The slicing mechanic works really well! And the bomb exploding gave me a good jump!

Submitted(+1)

Nice art, nice music, very well polished. Sometimes, though, it’s hard to snap the wire (see where the cursor is).

Submitted(+1)

Was this made in five hours between all four people, or five hours per person? I like the idea of this game and the wire cutting feels pretty smooth. The explosion genuinely made me laugh when I saw it for the first time. I think the top right part of the HUD mitigates the risk factor and some colors blend in too much though. Great music, by the by.

Developer

We were in a rush (only 37 seconds left!) and didn’t explain the development time accurately!
The 5 hours refer to the longest time spent by our programmer. The art and sound team members each worked for about 2 hours.

Thank you for your wonderful feedback!