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3 hour Game Jam Entry's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the theme | #10 | 3.500 | 3.500 |
Visuals | #14 | 2.500 | 2.500 |
Audio | #14 | 1.250 | 1.250 |
Gameplay | #15 | 2.250 | 2.250 |
How much do you enjoy the game overall? | #17 | 1.750 | 1.750 |
Overall | #17 | 2.250 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Yes, you should attempt making a game in 3 hours! :D There is a lot you could improve, of course, but for your first trijam, it's awesome that you managed to build something playable! And also, glad to see you had fun! :)
Not too much to the gameplay. First attempt I couldn't find any oil, second attempt found 3 wells. It would be nice to have 'q' restart instead of just exiting since it is based in the browser. Some kind of feedback for closeness when missing, or marking dig sites when they miss would be helpful.
Dwemthy. Thank you for the feedback. 3 oil wells beats my personal best of 2 wells.
Initially the player character faced the closest well which assisted in making a calculated guess.l before digging.
I totally misjudged my timings :/, spent a good 1 hour drawing the sprite sheet and setting up the animations, I will have to upload the sprite sheet as a screenshot - it’s ridiculous; I went totally overboard; it had power ups, enemies, character variations. None of which I had time to implement.
I defiantly should have had “q” as restart rather than exit.