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Dwemthy

27
Posts
16
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4
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A member registered Aug 13, 2017 · View creator page →

Creator of

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Thank you!

Very cute! Good animations too

Great random generation! Made the hunt challenging. First couple attempts at it I didn't want to kill non-target animals, but I also kept running into them and dying because I should not be allowed to drive. Then I just started blasting all of them!

Really great idea and the tractor beam felt really good to use. Sometimes aiming was a little challenging especially when trying to target a further away asteroid. Being moved while pulling the asteroids made it feel kind of frantic and I enjoyed that in this planet saving game

The collision was a little funny, could catch on the corner of a platform when it seemed like I should not have been able to. Just skipped using the words as a platform in the first couple levels. If I tried to hold a word platform in one place it would start to fall so I had to wiggle it around a little bit. 

Cool idea and well done for the jam!

Art and music made by https://twitter.com/rtrntobaconlake

Aiming is hard but the visuals are great. With some more time it could be really great.

This was tough, really cool take on the theme.

"Trees" ;)

Does anyone know why restarting keeps the old state of the gameplay scene? Never run into this issue with Godot before, dunno if I checked some 'retain instance' box.

Looks and sounds good. I was tempted at first to worry about the order of placing the batteries before doing anything but it turns out to be a lot easier to place them all then start toggling. A fun way to expand on it would be giving players more batteries than slots so there's a choosing element. 

Managed to beat a round and lose it at the same time.

Yeah, I couldn't find a good balance of applying a force vector based on the amount of spin still going and perpendicular to the original direction. Sometimes that makes a feedback loop between the spin and extra vector.

New champion!

Great sound  and visual effects! Built a really good atmosphere. 

This was fun to play. I didn't account for the time limit initially and was trying to go slow and strategic with my fuel. Then I dropped off what I mined and saw the fuel came back. 

Good game idea, the upgrades felt very slow to get. After getting $500 to upgrade the block a second time I gave up since 1000 seemed out of reach. The slow music adds to the feeling that money is coming in slowly.

Very cool concept. Nice visuals too

Nice job! Looks good and the controls feel good. Got the big mine deposits but then couldn't get back up to look for more.

Cool game, the movement felt way too slow at first but that's what upgrades are for. The sound effects were a little harsh to me but were otherwise good gem noises. The diminishing returns on selling felt like a rip off, would hope to make more money per gem from more gems instead of less. The difficulty curve for upgrades could use some work but it's fine for a game jam. 

Good work getting this set up in a little over 3 hours!

The swing of the pick requires more precision than expected, but it's good for the scope of the game. Really like the design choice to swing the pick to the opposite side each time to change things up. Seagulls were a pleasant surprise!

The resource management of energy for the turrets is cool. The limit on the angle of fire felt a little too limiting, sometimes I could see an asteroid coming close that I hoped to shoot but I couldn't reach it. Great concept, could be built out more to make a really fun game with power ups and turret upgrades.

Cool use of the VVVVVV jump mechanic. 

This is tough but it's a great idea and the controls are good. All the birds are hard to avoid.

Not too much to the gameplay. First attempt I couldn't find any oil, second attempt found 3 wells. It would be nice to have 'q' restart instead of just exiting since it is based in the browser. Some kind of feedback for closeness when missing, or marking dig sites when they miss would be helpful.

Nice simple game, well executed. I enjoy the physics defying effect of the rocks starting to shake in midair

A challenger approaches

Solid descriptions, built a good atmosphere of mystery and dread. Would have been nice to automatically scroll the text area down after choosing an option, just a small thing that would have been nice.