Hard to find out how to play. A fun game made in 3 hours. There's one comment relating some upgrades wich i agree with!
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Santa's Toys Factory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the theme | #9 | 3.875 | 3.875 |
Audio | #11 | 2.750 | 2.750 |
Gameplay | #12 | 3.125 | 3.125 |
Overall | #15 | 3.050 | 3.050 |
Visuals | #20 | 2.750 | 2.750 |
How much do you enjoy the game overall? | #20 | 2.750 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Hm, I could not figure out how to play. Most of the time space doesn't do anything. And when I reload, the game downloads > 100 MB of data again, so I wasn't too inclined to try often. Please host the game directly on itch the next time if you can, then you can just hit F5 to reload and use the cached data.
Supre funny and chilly to play
Great Mechanism
Hope .we see a complete game
please check my submission also
Nice work, here are some suggestions
- Make a Game over screen, and alter the difficulty curve so that the only way to die isn't just sitting in one place and letting orders overflow you.
- Give your game the Overcooked treatment. Things like multiplayer, differing level layouts and mechanics, and possibly even some automation would go a long way to making the game feel more alive.
- Adjust the Movement, Seriously. The acceleration makes Santa feel like he's on ice, and it's not that easy.
- Controls: Why use the G and Space key as the actions?! IF you use WASD, try using K and L, which gives the keyboard a controller vibe and makes it so that there's less space to travel between inputs.
- The Music needs to loop. for me at least the song just stopped after one repetition. It would work fine if there was a timer for each level, but there isn't and it feel jarring otherwise.
- Art, Santa's Idle animation is almost identical in terms of speed and movement as to the Moving animation. If energetic animation is what your looking for, I say take a look at the Shantae games for Energetic animations.
Its an interesting concept. The over all feel of the game for me is a bit over whelming and very intense. even after reading the controls scheme I found it difficult to play. Maybe remapping the keys would be useful. Adding more player feedback would also improve the over all feel of the game i feel :)
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