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A jam submission

Rabbit-holeView game page

Submitted by Yoko — 6 hours, 2 minutes before the deadline
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Rabbit-hole's itch.io page

Results

CriteriaRankScore*Raw Score
How much do you enjoy the game overall?#172.8283.000
Visuals#192.7112.875
Gameplay#202.7112.875
Overall#212.5732.729
Audio#211.4141.500
How well does the game fit the theme?#213.1823.375
Did you make it in 3 hours (put 5 by default)#232.5932.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
4:40

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Comments

Jam Host

Very cool concept! I've never seen anything like it before! I enjoyed it!

Submitted

A very interesting concept. Although I did not feel clear how to get it to play properly. Maybe having more appropriate control would be a more convoluted, good job anyway.

Submitted

We really liked the idea! But the gameplay is not fitted to that camera/controls work. If it was done in VR, you could really easily move each leg in 3D without moving the camera to move in one axis

Submitted

Very cool concept. I feel like the movement needs to be streamlined. But this is a plus in creativity, for sure.

Developer

I did not even think that the movement should be streamlined. This is probably a big failure of the level design. I originally planned that the player would have to move more randomly, to get into unexpected poses. But probably the end of the hole can be reached simply by the wall.

Submitted

Hi!
This was a very good concept, but it was, very frankly, painful to move around. I personally don't like 3d softwares because of the same reason, it's hard to move around in a 3d space when your mouse can only move in 2 directions. It took me like 30 minutes to be able move around without getting stuck.
But overall, it can be a good prototype for something bigger, maybe a multiplayer game where 3 players are moving each sphere individually with keyboard controls.

Developer

For a second I imagined three players pulling a spider by its paws at the same time. I'm afraid the poor spider wouldn’t get anywhere