Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yoko

16
Posts
5
Followers
A member registered Jun 01, 2019 · View creator page →

Creator of

Recent community posts

It seems to me that time for touching the laser is added very little. In general, the game looks great. Flown through in 27 seconds.

For a second I imagined three players pulling a spider by its paws at the same time. I'm afraid the poor spider wouldn’t get anywhere

I did not even think that the movement should be streamlined. This is probably a big failure of the level design. I originally planned that the player would have to move more randomly, to get into unexpected poses. But probably the end of the hole can be reached simply by the wall.

To be honest, at first I tried to prove that lvl 5 is impassable, but I did not succeed :(

"How many boxes can you destroy?"


Good work anyway

Very cool and funny animations and voice acting. The game looks full and flawless.

(1 edit)

It’s a pity that after the number of points reaches half the screen they cease to be displayed. I want to know how many of them XD.

Сool version of tetris!

1186, maybe i'm not the best player🤷‍♂️

Thanks for the feedback. I did not have time to balance the difficulty level. I think it really needed to be made lower. As for the topic, now is May and this is the spawning season for most fish so that their offspring can grow over the summer.

This is the way:

I'm not good at all at rhythm games, you need to be constantly attentive, one mistake and everything collapses. But this game is very calm and relaxing. Great sound. 

My best score is 394.

Good game mechanics, it would be cool if I could switch between the seasons by buttons. And I want more levels of course, what else can I want from projects on a 3-hour jam xD

(1 edit)

It's unplayable, you can upload a fix for this?

Clicking on each icon is too long when the amount of money reaches hundreds of thousands, and for millions I didn’t even try to improve anything, maybe an increase in the cost of improvement or the ability to improve them a few per click would solve the problem. 

Nevertheless, I really like the graphic style. The icons are very beautiful.

Big fish moving to the center of mass of fishes, then go away. You can split your fish with the cursor. I also thought about a relaxing game, but the big fish is too irritating for that XD.

(1 edit)

6 hours, I did not fit in time for 4 jams in a row, and this time I decided to just upload it.