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A jam submission

Scrambled D.A.WView game page

Messed up movement due to malicious hacking
Submitted by oliver_spicer — 17 hours, 20 minutes before the deadline
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Scrambled D.A.W's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#43.2863.600
Did you make it in 3 hours (put 5 by default)#44.3824.800
Audio#42.5562.800
How much do you enjoy the game overall?#53.2863.600
Overall#53.2863.600
Visuals#52.9213.200
How well does the game fit the theme?#63.2863.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hours

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Comments

Submitted(+1)

This is a very nice game. It is mind boggling at times, but brains are good at adapting neural pathways, so after some time it becomes a bit more normal.

Nice take on the theme.

Developer

Thank you for playing and commenting 

When playtesting I found it was easier when you didn't consciously think about which key to press. Some weird brain stuff going on there :)

(+1)

Not really fit the theme, but very interesting. need more thing to spice it up though.

Developer

Yeah, fair enough. I saw it as the player has to crack the code of which key has been reassigned to each movement - but the theme could have been applied more drastically. Thanks for playing. 

Submitted(+1)

I wouldn't agree. I mean, it could qualify as the other theme, or as the matter of fact, the combination of both. Admittedly, not too deep, but still, I wouldn't say the theme is not apparent.

Submitted(+1)

Simple but fun and well executed. I don't know what else to say. Good job!

Developer

Thanks for playing :)

Submitted(+1)

A funny idea, well executed.
My only point of criticism is that it's Windows only. However, it runs on Linux via Wine out of the box.

Developer(+1)

Thanks for playing,

I know GameMaker can export to Linux but had problems with it. Will learn to do it to make it more hassle free for Linux users :)

(+2)

Good and fun idea.

I don't know if it was intended or not, but if you tap jump really fast, you can double jump which made everything too easy. It looked like a bug!

Good job!

Developer

Cheers for the bug spot, probably caused by letting the player jump a bit after falling over the edge of a block - will look into it. (otherwise it's a nice exploit if you have trouble with a level)