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A jam submission

Tile MinerView game page

Submitted by MrJoob — 2 days, 11 hours before the deadline
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Tile Miner's itch.io page

Results

CriteriaRankScore*Raw Score
Did you make it in 3 hours (put 5 by default)#15.0005.000
How well does the game fit the themes?#14.6004.600
Overall#23.9673.967
Audio#43.4003.400
How much do you enjoy the game overall?#53.8003.800
Gameplay#53.8003.800
Visuals#73.2003.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 Hours

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Comments

Jam Host

I love it! Very simple, but fun concept! The game works well, the only thing that is a bit unfair is how random the gems are being spawned, so on my last run, I almost doubled my previous high score!

Submitted

This was fun to play. I didn't account for the time limit initially and was trying to go slow and strategic with my fuel. Then I dropped off what I mined and saw the fuel came back. 

Submitted

This is actually pretty good!
I noticed how the darker blocks require more fuel. Nice touch :)
It would be nice if each type of resource gave a certain score (gold = 5, diamond = 7 etc)
Also, a cover image for the game would help it stand out (even if it's just the name of the game). You can add this any time

Developer(+1)

Thank you for the feedback. The different resources do give certain scores. Stone and Hard Stone give 1 score, Gold gives 3 score, Diamond gives 6, and Emeralds give 5.
Sadly I ran out of time to create a cover image as the day I actually made the game, I was being rushed out of the house. But Thank you for your comment

Submitted

I didn't realise Stone and Hard Stone gave you scores. That's why it looked like the resources gave random amounts when I tried to work it out :D