Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

ShadowWalkView game page

this is my entry for trijam 92, avoid the light beams to win
Submitted by phonebox
Add to collection

Play game

ShadowWalk's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#53.7804.286
Did you make it in 3 hours (put 5 by default)#64.4105.000
Visuals#63.5284.000
Overall#82.9193.310
How much do you enjoy the game overall?#92.2682.571
Audio#101.2601.429
Gameplay#102.2682.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hours + build time

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Nice little game! I did find that if you won and then died some of the mechanics would occasionally become weird and the movement wasn't very responsive, but really nice for 3 hours. Can definitely build on it if you wanted to!

Developer

thanks for checking it out! Yes, I also encountered some issues. I am thinking of reworking this into a little mobile game, but it was a great experience to create this :)

Submitted(+2)

I started off thinking that the platforms moved automatically :D
Didn't notice the "buttons"

Also, good use of the assets

Developer(+1)

haha thanks, I was really thinking about if the rocks will work, glad you figured it out!

Submitted(+1)

It looked and worked well! You've got a nice base to expand it into a longer and more challenging game

Developer

thanks, I will think about it, maybe a mobile game would work with this concept

Developer(+2)

Please note that assetjam assets were used. https://federico-calchera.itch.io/dark-vania