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A jam submission

ShadowWalkView game page

this is my entry for trijam 92, avoid the light beams to win
Submitted by phonebox
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ShadowWalk's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#53.7804.286
Did you make it in 3 hours (put 5 by default)#64.4105.000
Visuals#63.5284.000
Overall#82.9193.310
How much do you enjoy the game overall?#92.2682.571
Audio#101.2601.429
Gameplay#102.2682.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hours + build time

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Comments

Submitted(+1)

Nice little game! I did find that if you won and then died some of the mechanics would occasionally become weird and the movement wasn't very responsive, but really nice for 3 hours. Can definitely build on it if you wanted to!

Developer

thanks for checking it out! Yes, I also encountered some issues. I am thinking of reworking this into a little mobile game, but it was a great experience to create this :)

Submitted(+2)

I started off thinking that the platforms moved automatically :D
Didn't notice the "buttons"

Also, good use of the assets

Developer(+1)

haha thanks, I was really thinking about if the rocks will work, glad you figured it out!

Submitted(+1)

It looked and worked well! You've got a nice base to expand it into a longer and more challenging game

Developer

thanks, I will think about it, maybe a mobile game would work with this concept

Developer(+2)

Please note that assetjam assets were used. https://federico-calchera.itch.io/dark-vania