There is no global leader board, so I'm not really sure to be honest, but I mostly made it so you can compete with yourself to try to personally improve and just have some fun!
Harrison Rooney
Creator of
Recent community posts
Thanks for the feedback!
- Good to know. The minimap was sort of a last-minute addition with some extra time I had because I thought it might be helpful, but I guess it was a bit more than I expected it to be haha.
- Interesting, I'll have to take a look at that. Not sure why that's doing that.
- Ah, of course the good ol' neglecting a "picked up" flag.
- I wanted to force all the keys picked up, but this should get fixed once I fix the above issue.
You really were speeding toward the exit on that one weren't you haha. Always manage to break my games, best playtester out there!
Fun little puzzle game, I liked it very much!
I ran into a very strange bug where the orb of light moved at the speed of a snail for some reason. I thought it happened when I clicked almost right after the orb respawned back at the flashlight, but it took about 3 minutes before I just restarting the browser and tried it on another level. Managed to recreate it on another level by just spam clicking while it returned to the flashlight. Couldn't do it every time, but it wasn't extremely challenging when it did happen.
Fun little game! Always love when people use Unity's particle system :p
Something you could do is make it so you can cycle through the colors both ways instead of just one direction. I sometimes found myself accidentally overshooting the needed color so I would have to cycle all the way back through. I would also maybe decrease the spawn timer as the game goes on to add some more challenge or even up their health.
Awesome idea for a little puzzle game and very well executed! Definitely wanted more levels at the end of it.
I found finishing the level allowed you to "finish the level" forever as long as you moved off the square and back onto it until the next level was loaded (it essentially just loaded the text over and over again, so no biggie and probably an easy fix!).
Really great job!
Definitely a very cool game, as always well done! The audio gave it a fitting club vibe and brick-breaker-esque games are always a win in my book.
The collision between the ball and the paddle seemed a bit strange at times (sometimes it would shoot off to the side even if I didn't move the paddle at all), but a great game from 2 great devs!
Thanks! That's very strange, I'm able to do everything when I load it, and it seems like everyone else that tried was able to as well, so I have no idea why that would be happening. Maybe try going fullscreen on it or making sure you're tabbed into the viewport? I have absolutely no idea, but that's really unfortunate :(
Thanks for the feedback! I was planning on adding some more levels with stationary obstacles, etc. for different difficulties, but I really wanted to focus on getting everything solid before I moved on, and I unfortunately just ran out of time. UIs take a while for me haha, but I'm planning on going back after the jam to do some updates!