Play game
DEPTH's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #12 | 2.236 | 2.500 |
How well does the game fit the themes? | #14 | 3.019 | 3.375 |
Overall | #15 | 2.258 | 2.525 |
How much do you enjoy the game overall? | #16 | 2.012 | 2.250 |
Visuals | #17 | 2.348 | 2.625 |
Gameplay | #21 | 1.677 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
9
Leave a comment
Log in with itch.io to leave a comment.
Comments
Controls are a bit chunky, and it's hard to get what does the psychic power. Also why did you put the 3 versions in the same build ? Cool concept, i like the visuals. Keep it up !
thanks for playing. I definitely ran out of time for polishing the controls. The 3 -builds-in-one was a concept I thought I could pull off, where the same level got better and more refined and you got introduced to the next "theme" each time you went down (The game increases in depth literally and figuratively) but you know... 9 hrs.
Again, Great game! You should try it :)
Love the mechanics and concept
thanks! I don't really make a lot of platformy puzzlers like this, but I do like the psychic powers and mines concept. I'd need to use some of my Mario Maker level design skills and come up with some clever twists. The psychic powers were also supposed to call the yellow fish "aquaman style" into a circle around him and then aim them forward to do something. attack things? Access tight spaces? Idk. The multi tool was also going to have several powers to access.