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Mons's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Score | #3 | 4.571 | 4.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really solid, tight, and flexible system. I could see a wide variety of options beyond Pokémon this could be useful for!
That was part of what i intended! My mind keeps going back to Drizzt and Guenhwyvar, and the variety of things they do outside of combat. My personal use for Mons will be Pokémon-ish but with less focus on battling and sharing the game space for more... exploring, bonding, growing, interacting with various denizens. I hope that design intent came through!
(Btw I really enjoy the region building in your Pokémon Tales!)
That definitely makes sense, also thank you!
Great work, benji t! I like the changes you made to the 24xx system, particularly around the evolution of the etymon :) .
Thank you! That took a bit of head scratching before i decided that was the method i liked most!
I thoroughly enjoy how pickup and play this game is. It lends itself well to GM's and players who enjoy rules lighter systems, which is exactly the type of GM I am and my group is, likewise the same way. I was looking for a better system than the Pokemon-themed Tabletop system I was using, and of all the entries, this is definitely the one I'll be using to run my next major Pokemon campaign.
I can see myself making some custom backgrounds, and I might actually do so - as well as expand the table for myself and maybe others. Still, it's truly impressive just how much content fit on 2 pages, so, well done.
Thank you for the kind words! I look forward to hearing more about how the games go!