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A jam submission

driftView game page

two homies and some wawa
Submitted by danielofthelamp — 12 hours, 23 minutes before the deadline
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drift's itch.io page

Results

CriteriaRankScore*Raw Score
Story#53.6514.000
Atmosphere#54.0174.400
Overall#63.8344.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit)

I'm gonna be honest, the first time I played it I didn't really get it. Maybe it's that the explanation of the character's motivation is interrupted by some dialogue and worldbuilding, or maybe it's the weird names that everything everyone has (Who knows, maybe if the town was called Coolsville instead of BLÅHAJ I would've made the connection).
In any case, after replaying I really understood it.  Pretty cool story, and I liked the gramphics.  The ending was good too, with the choice hidden until you mouse over it. What an original way to do dramatic timing. 
Bretty good game.

Submitted

I was invested. It sold the world of Folvale and Renekhan really well for how brief it was and I was left waiting for more.

Solid music, interesting characters.

Submitted

If fantasy noir was a real genre, I'd use this game to sell it. In the short time it takes to read this story, it paints a wider world and the threats that loom over it. Brehim and Sadinn are both interesting characters that really let the story flow at a natural pace, and the abstract imagery helps paint Sadinn's mental state. Great things are happening in this story.

HostSubmitted

A very touching tale of someone desperate to move forward at all costs. Hits home quite a bit. The use of abstract imagery really takes it to the next level and makes the player fill in the gaps on the horrors and events happening around this world.

Good shit.

Somehow works as a vignette too. I wasn't necessarily aching to see the journey itself, and was content with imagining what happens next. Crazy how it feels complete despite being, technically speaking, an introduction to a larger narrative.

Submitted

The world building, characters, visuals, and sound all meshes together incredibly well to tell a unique narrative about a strange but somewhat familiar world. I was on edge learning more about it.