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Frankenstain's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Jam Prompt | #1 | 4.444 | 4.444 |
Overall | #7 | 3.778 | 3.778 |
Accompaniment | #10 | 3.778 | 3.778 |
Melody | #28 | 3.111 | 3.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What monster did you chose?
Frankenstain
Explicit Content
AI-Generated Content
License
Licensees (e.g. game developers) may use this work under Creative Commons Attribution
Methodology
First of all, I am Argentine, I am using google and my girlfriend as translators, so I hope there are not many inconsistencies.
DAW:
reaper
Composition:
Every instrument line is set in a different time signature. The melody and double bass lines are both in 7/4, but the melody reappears every 13 beats, causing a small offset every time it comes back. woodwinds are in 1/4, Horns are in 2/4 (Frankenstain's walk), violins and violas 3/4, brass winds 4/4
For this to fit perfectly at the end, 84 measures (least common multiple of the different time signatures) should have passed if I remember correctly, so I cut it and used the final half o the measures (42) so that the song is not so extensive and all the lines in different signatures converge at the end.
I wanted generate something amorphous through the composition, with a structure like Frankenstein, and simulate the persecution that Frankenstein does to the doctor in the original book.
instrumentation:
everything is done with BBC orchestra except for some WOSH or risers.
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Comments
Nice one! The atmosphere catch you totally. Great job on this!
This is incredibly atmospheric – bloody well done! I loved the sense of off-kilter, desperate lumbering.
Wow! I really liked how you used multiple time signatures to convey the literal composition of the Frankenstein's monster. Great job!