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cls()?"\^!5f100819😐:<77"
b=128x=32y=64w=-3h=-3p=64a=64m,d=mid,10r,c=rectfill,0s={0,0}::_::fillp()for _=1,999do u,z=rnd(92)+18,rnd(b)circ(u,z,1,max(pget(u,z)-2))end circfill(x,y,3,7+c)rect(17,-1,111,129)r(p-d,120,p+d,115,7)r(a-d,8,a+d,13,8)?s[2],6,54,7
?s[1],6,70
n,t=x+w,btn()x=m(20,n,108)w=n==x and w or -w
y+=h
p-=2*((t&1)-(t&2)\2)
a+=c==1and 0or(a>x and-2or 2)flip()if(y>112and x==m(p-d,x,p+d))y,h,c=111,-h,0
if(y<15and x==m(a-d,x,a+d))y,h,c=16,-h,1
if(y!=m(-8,y,136))cls()s[c+1]+=1;y-=20*h
goto _
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Comments
that fire effect DAMNNNN
and the fact you fit in not just red fire, but BLUE fire, AND change the ball's fire color when hit by each player
Absolutely wondeful!
Thank you!
Nice core mechanics and very slick effects! I did come across a bug, in that I left my paddle in the center and it somehow never missed the ball, it just kept endlessly scoring.
the gameplay is simple enough but that fire trail, that's absolutely astonishing.