So let's say I've made a game which is most likely to be over in 2 minutes, but a player choice or two can take as long as the player wants if they so choose. Is that enough to no longer count as a 2 minute game? Would I have to put a time limit on the decision to 100% for sure ensure gameplay doesn't go longer than 2 minutes? My game's a bit unconventional, so what does and doesn't count as "gameplay" is, admittedly, probably a bit debatable to begin with, which admittedly doesn't help matters.
There's also a gameplay segment with a similar problem, if you just hold down a button it'll always be over in like 30 seconds tops but if you purposely do nothing it won't ever end. Does that need a time limit?