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AFTERFIRE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #32 | 2.378 | 3.500 |
Gameplay | #37 | 2.378 | 3.500 |
Overall | #47 | 1.783 | 2.625 |
Innovation | #50 | 1.472 | 2.167 |
Theme | #54 | 0.906 | 1.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username(s)
exr_879#9785
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Comments
I really enjoyed the game, it has nice mechanics, and sound effects as well. But I didn't understand quite exactly where did this gam feet the theme?
The gun/sword switching is the interpretation of the theme
But thanks for your thoughts
Oh okay more like switching! I get it :D
Pretty responsive control of Player. Missing some music in the background for more fun kill process)
Yeah, I agree that music would have had an important role in this game. I don't make music yet, although I want to get into it, but I didn't want to bother looking for public domain music either. It's usually not what I want.
But thanks for your feedback, highly appreciated
the game is really good looking and the different weapons add a good ammount of depth to the combat. but unfortunately my mouse was not locked so it was kinda annoying to see but other than that i would come back if this game gets an update because this game looks cool as hell
Oh god damn I forgot about the mouse lock
But thanks for feedback