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exr_879

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A member registered Aug 01, 2022 · View creator page →

Creator of

Recent community posts

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I love how the enemies have a Blue screen of death sound when they die

my question is: why is the WASD controls inverted 😳

agar.io on crack 20/10 would play again

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I have always wanted to kidnap co-workers 11/10

uhhh is it bad if I can't properly hear what the co-worker's saying


cool game eitherway would play again 

Fighting games for life bro 🔥🔥

Shooting a hand at a singular enemy and making it leave followed by "Ah fuck I can't believe you've done this" was the funniest shit ever 

👍

I was gonna play until I had a door machine gun just to realize that there's a boss 😭


I love beating up doors

cool game, certified womp womp moment

This game felt like a fever dream

11/10 got molested by a nextbot would do again

It feels janky and there's almost no feedback when you press any of the buttons, but as a concept it could work 

The instrument spam is so broken I love it

my vocal cords disconnected 10/10 would do again

silly looking but fun game. Maybe the red enemies have too much health but the game is good

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Funny that it was cancelled a year ago due to uhh... yeah, I was not ready for a project that big


Anyway, whatever you're doing, good luck!

The only reason I found this game is because I so happened was making a car building game with the same acronym and also a green car at that time 11/10 would play again

Cool game, not a great execution

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For some reason, in the 1st level, all crates except for one of them gets TP'd back to their original spots when I push them on the buttons. Although I can't get past the level, this still is indeed a cool game


EDIT: When I saw an older comment on this game, I realized it's that I have to put the crates in specific places. Well, you can at least state that in the description.

Now on the 2nd level, my brain turned off

Different planets giving you different abilities is an interesting concept, however, it could be executed better.

I'm personally not a fan of how the grappling mechanic works and the inverted planet is messing up with my muscle memory, both making the game less enjoyable


I liked the visuals and sound design was decent. The graphics remind of the old CGI graphics back in the 90s.

You keep hearing they get catfished, but they be silent once I tell them about being CYBERFISHED

The visuals are pretty good and the audio is decent. But I feel like the bouncing bullet that you shot and still can kill you is an unfair mechanic. Just as Shrimp Moose mentioned in the comments section, the bullets themselves are more dangerous than the zombies, as they are very unthreatening

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My dreams of punching mexician fish as a pickle have been fulfilled


if I had any complaints, it's that the punches are often hard to allign with the enemies, but very cool game

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Very cool and fun game, but the combat is flawed

Aiming the crossbow is difficult because of how much precision it needs in relation to movement speed. The knife attack range is also way too short

Unrelated to the game itself, but the performance is awful in quality settings above Low, and I have a GTX 1650



Still, very nice

Very cool game. The look controls are a bit wacky but very cool either way

Cool game, but not cool enough to compensate for the delayed controls

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very cool game 13/10


EDIT: I put my headphones on and noticed the minecraft oof sound, instant 13.5/10

I felt like a big brain playing this game

Bit slow but overall, not a bad entry


also L E A N  S M O K E    C R A B

Boy, that screen is smaller than my will to live


Very nice though

Being a pogo stick crushing balloon bois never felt better

This feels like one of the quality flash game days, 12/10

My mom still has more tabs than this,  11/10

This is definitely the cleanest game in this jam

I can't believe Walter Haltwell White Sr. is fucking dead 11/10

Unique concept executed fairly well

The graphics are nice, but yeah I can't do much there.


I did see your comment that the UI scene did not load properly, but my question is:

Why do you even have a whole ass scene dedicated for UI, just why

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It took me a couple of minutes to figure out how this game works, although I still am not sure about that. I don't know if it's supposed to be like that, but when I dig, the positons of ores around me change, and I only can get the ores when I click on them from afar, sometimes even that doesn't work . Less prominent problems are that the player controls are very balooney, jumping works whenever it wants to. Another thing I noticed is that the energy bar depletes when you click the screen without anything happening.

The visuals and sound design is very nice actually, no doubt, I like that


Anyway, before I rate this game, I want to spend my effort into understanding this game first..


EDIT: oohhhhh so what I thought was water are the blue marbles that go into the bowls... I see now

Might as well be one of the best games I have played on this jam. The polish, the visuals, the audio and the difficulty is there